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1. Meta-alliances. - in EVE Alliance Tournament Discussion [original thread]
CCP Logibro wrote: As with the past, we will allow those Alliances to compete as one group. If this applies to you, please have both executors file a ticket indicating they wish to compete as one group. Hold on a second. If you are letting m...
- by Marcel Devereux - at 2015.05.13 15:19:53
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2. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
OMG DRONES! YES MORE DRONES! Can we have Valkyrie characters pilot those fighters!?!
- by Marcel Devereux - at 2015.05.12 16:01:13
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3. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
In this rebalance pass, can we please get the tags removed from the LP as a requirement? I mean to create a 1MN Federation MWD, you have to spend 372M ISK to create it.
- by Marcel Devereux - at 2015.05.04 18:20:17
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4. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
What about extending the trend for the dual weapon systems to the Amarr and Gallente lines. Make all the cloaky recons be turret based (Pilgrim, Falcon, Arazu, and Rapier) and make the combat recons the other racial weapon system: Curse: Drones R...
- by Marcel Devereux - at 2014.12.19 18:17:17
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5. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Ripard Teg wrote: Catherine Laartii wrote: -I need to point this out since it keeps popping up in this thread like a demented gopher and needs to be put down: The Huginn should not get missiles. Core Complexion ships in this game have miss...
- by Marcel Devereux - at 2014.12.18 19:49:40
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6. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: War Kitten wrote: The overall boosts to Recons I like - capacitor and tank were lacking. But the individual attention each ship got (or didn't get) is universally meh IMO. I like the increased velocity, but the careless...
- by Marcel Devereux - at 2014.12.18 18:39:55
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
PIRJANIN wrote: D-SCAN Immunity kills all kind of solo and small warfare. Strongly oppose that concept. If you wanna make recons something special give em warp speed, or just more speed. NOT THIS Jump drives ?-)
- by Marcel Devereux - at 2014.12.18 16:40:34
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8. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Hatshepsut IV wrote: Where has this been stated as a design rule by CCP? Ships have the amount of slots that CCP feels worth it for balance. In every other thread that involves a drone boat. And look at the other drone ships. They all hav...
- by Marcel Devereux - at 2014.12.18 15:58:25
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9. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Airi Cho wrote: Marcel Devereux wrote: Querns wrote: CCP Rise wrote: CURSE Role Bonus : Cannot be detected by directional scanners Amarr Cruiser Bonuses: 7.5% bonus to Tracking Disruptor effectiveness 10% bonus to Drone hitpoi...
- by Marcel Devereux - at 2014.12.18 15:44:04
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10. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Querns wrote: CCP Rise wrote: CURSE Role Bonus : Cannot be detected by directional scanners Amarr Cruiser Bonuses: 7.5% bonus to Tracking Disruptor effectiveness 10% bonus to Drone hitpoints and damagere Recon Ships Bonuses: 40% ...
- by Marcel Devereux - at 2014.12.18 15:28:54
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11. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
The Huginn also only has 14 slots. So this is what we have so far: Curse: 16 Rook: 15 Lac: 15 Huginn: 14 Seems you missed doing a slot adjusting this pass.
- by Marcel Devereux - at 2014.12.18 15:14:46
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12. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
And why does the rest of the combat recons get 15 slots while the curse gets 16? Aren't drone boats suppose to have one less slot?
- by Marcel Devereux - at 2014.12.18 15:06:34
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13. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
How about doing a 5/5/5 slot layout for the Lach? That would give a ton of options for fitting the different tanks.
- by Marcel Devereux - at 2014.12.18 15:05:13
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14. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hopefully no typos or weirdnesses but its always possible so just let me know if something looks funny. The Lach needs a 4th low slot! Move one of those meds so we can at least hope to armor fit it.
- by Marcel Devereux - at 2014.12.18 15:01:39
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15. Appeal to Caldari Militia - in Warfare & Tactics [original thread]
Thanatos Marathon wrote: Rain Amekage wrote: I'm sure there are plenty of honorable men and women in the Gallente Militia, I just haven't fought one yet. Maybe you should try undocking and pewing a lot more. There are probably more ...
- by Marcel Devereux - at 2014.11.20 18:45:56
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16. Future Gallente Federation elections - in Live Events Discussion [original thread]
CCP Delegate Zero wrote: We have a plan. More will indeed unfold and this won't be left hanging. We made the initial news item to set the scene for doing this with a bit of substance to it rather than just a one shot 'X won it this time' news i...
- by Marcel Devereux - at 2014.11.17 18:19:48
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17. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Will probably give you guys updated numbers for HP and bonus change tomorrow, did want to address the jump fatigue generation thing which seems to be coming up a little bit at least. Every 'hauler' in the game got this reductio...
- by Marcel Devereux - at 2014.11.10 17:06:43
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18. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Marcel Devereux wrote: CCP Fozzie wrote: Marcel Devereux wrote: CCP Fozzie wrote: Hey everyone. I'm back from Vegas now and all caught up on the thread. Thanks for the feedback so far. A number of the suggestions posted here (allowing...
- by Marcel Devereux - at 2014.10.23 14:41:40
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19. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Marcel Devereux wrote: CCP Fozzie wrote: Hey everyone. I'm back from Vegas now and all caught up on the thread. Thanks for the feedback so far. A number of the suggestions posted here (allowing hictors to prevent interc...
- by Marcel Devereux - at 2014.10.23 14:29:56
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20. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
These pretty much suck. The trade-off between the extra gank (oh wow my Talos now does 1489 DPS instead of 1325) isn't worth the massive loss of tank. Why not have a true "cannon" be a single weapon that has a long activation time. While it is act...
- by Marcel Devereux - at 2014.10.23 14:13:31
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